![]() ![]() ![]() Cancelling normals into teleport works too. Essentially, every normal Dante performs can be jump cancelled if you use his Command Jump.No matter where they go, you will always appear behind their head. Dante's teleport, Air Trick, tracks the opponent's position.Most of them can shut his attempts at keepaway down very easily. While Dante can play solid keepaway against characters that lack projectiles, he needs to be ready to switch to a more aggressive mode of play against other keepaway focused characters.You may find something unique that helps you surprise the competition in the next tournament or ranked match. Experiment with the moves you rarely use in some matches instead of trying to win.
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